The Engineer's Guide to Data Visualisation: Part 1
A straightforward, actionable guide to data visualisation for engineers. Part 1 covers the background and basics of data visualisation, and runs through common tools and choices of plot types.
A straightforward, actionable guide to data visualisation for engineers. Part 1 covers the background and basics of data visualisation, and runs through common tools and choices of plot types.
Guest author Julian Stirling explores the modern software stacks involved in both hardware and software development, and posits that hardware engineers should draw inspiration from their software counterparts—and embrace a multi-supplier approach to hardware development tools.
Justification for modifying our default fault tracking configuration to align with MIL-STD-882E.
Linear interpolation and how ChatGPT made me think (slightly) differently.
ChatGPT explains what it thinks generative AI may offer to hardware development.
Engineer productivity is a high priority in software development. We think it should be in hardware too.
Software stacks, combinatorial explosions, and what we want to do about it.
From Messerschmitts to the Moon: engine designer, author, and renowned WWII aero engine expert, Calum Douglas, gives a high-stakes illustration of just how critical the effective management of a development programme can be.
Our justification for early prioritisation of mathematical expression support.
The recent history of our physical engineering disciplines is intertwined with computing. The future is too.
We present three straightforward, easy to implement tweaks that can help make life easier for engineers.